{
  "schemaVersion": "gf-origin-effect-presentation/1",
  "revision": "origin-fx-30fps-half-brightness-source-maps-v2",
  "status": "USER_REFERENCE_CALIBRATION",
  "brightnessMultiplier": 0.5,
  "effectSizeMultiplier": 1,
  "effectFramesPerSecond": 30,
  "diffuseContribution": 0,
  "diffuseContributionEvidence": "User game references show blue bow flicker and pink katana glow. Suppress the former unit-diffuse approximation for unlit FX previews; preserve extracted diffuse and emissive channels separately. This is a presentation calibration, not a serialized NIF lighting flag or a measured game light.",
  "textureComposition": "BASE_DARK_DETAIL_SOURCE_SLOTS",
  "emitterPlacementRule": "CEIL_BIRTH_TIME_TO_EFFECT_FRAME",
  "surfaceOverrides": [
    {
      "sourcePath": "item/model/W420.nif",
      "sourceSha256": "ce6d65ef2137d78f0aca7844d9f5359e7aa7aeaabb843eb0e73b8c3bc0a4204e",
      "meshBlockIndex": 55,
      "textureDomain": "TRANSPARENT_OUTSIDE_UNIT_UV",
      "reason": "Keep the central animated orb; suppress repeated partial rings outside its texture domain. Raw NIF WRAP and UV controllers remain preserved."
    }
  ],
  "originRuntimeFrameRateVerified": false,
  "gameAppearanceParityValidated": false
}
